init
This commit is contained in:
@@ -0,0 +1,131 @@
|
||||
// qvector3d.sip generated by MetaSIP
|
||||
//
|
||||
// This file is part of the QtGui Python extension module.
|
||||
//
|
||||
// Copyright (c) 2024 Riverbank Computing Limited <info@riverbankcomputing.com>
|
||||
//
|
||||
// This file is part of PyQt5.
|
||||
//
|
||||
// This file may be used under the terms of the GNU General Public License
|
||||
// version 3.0 as published by the Free Software Foundation and appearing in
|
||||
// the file LICENSE included in the packaging of this file. Please review the
|
||||
// following information to ensure the GNU General Public License version 3.0
|
||||
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
|
||||
//
|
||||
// If you do not wish to use this file under the terms of the GPL version 3.0
|
||||
// then you may purchase a commercial license. For more information contact
|
||||
// info@riverbankcomputing.com.
|
||||
//
|
||||
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
|
||||
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
|
||||
%ModuleCode
|
||||
#include <qvector3d.h>
|
||||
%End
|
||||
|
||||
class QVector3D
|
||||
{
|
||||
%TypeHeaderCode
|
||||
#include <qvector3d.h>
|
||||
%End
|
||||
|
||||
%PickleCode
|
||||
sipRes = Py_BuildValue((char *)"ddd", (double)sipCpp->x(), (double)sipCpp->y(),
|
||||
(double)sipCpp->z());
|
||||
%End
|
||||
|
||||
public:
|
||||
QVector3D();
|
||||
QVector3D(float xpos, float ypos, float zpos);
|
||||
explicit QVector3D(const QPoint &point);
|
||||
explicit QVector3D(const QPointF &point);
|
||||
QVector3D(const QVector2D &vector);
|
||||
QVector3D(const QVector2D &vector, float zpos);
|
||||
explicit QVector3D(const QVector4D &vector);
|
||||
SIP_PYOBJECT __repr__() const /TypeHint="str"/;
|
||||
%MethodCode
|
||||
PyObject *x = PyFloat_FromDouble(sipCpp->x());
|
||||
PyObject *y = PyFloat_FromDouble(sipCpp->y());
|
||||
PyObject *z = PyFloat_FromDouble(sipCpp->z());
|
||||
|
||||
if (x && y && z)
|
||||
{
|
||||
#if PY_MAJOR_VERSION >= 3
|
||||
sipRes = PyUnicode_FromFormat("PyQt5.QtGui.QVector3D(%R, %R, %R)", x, y,
|
||||
z);
|
||||
#else
|
||||
sipRes = PyString_FromString("PyQt5.QtGui.QVector3D(");
|
||||
PyString_ConcatAndDel(&sipRes, PyObject_Repr(x));
|
||||
PyString_ConcatAndDel(&sipRes, PyString_FromString(", "));
|
||||
PyString_ConcatAndDel(&sipRes, PyObject_Repr(y));
|
||||
PyString_ConcatAndDel(&sipRes, PyString_FromString(", "));
|
||||
PyString_ConcatAndDel(&sipRes, PyObject_Repr(z));
|
||||
PyString_ConcatAndDel(&sipRes, PyString_FromString(")"));
|
||||
#endif
|
||||
}
|
||||
|
||||
Py_XDECREF(x);
|
||||
Py_XDECREF(y);
|
||||
Py_XDECREF(z);
|
||||
%End
|
||||
|
||||
float length() const;
|
||||
float lengthSquared() const;
|
||||
QVector3D normalized() const;
|
||||
void normalize();
|
||||
static float dotProduct(const QVector3D &v1, const QVector3D &v2);
|
||||
static QVector3D crossProduct(const QVector3D &v1, const QVector3D &v2);
|
||||
static QVector3D normal(const QVector3D &v1, const QVector3D &v2);
|
||||
static QVector3D normal(const QVector3D &v1, const QVector3D &v2, const QVector3D &v3);
|
||||
float distanceToPlane(const QVector3D &plane, const QVector3D &normal) const;
|
||||
float distanceToPlane(const QVector3D &plane1, const QVector3D &plane2, const QVector3D &plane3) const;
|
||||
float distanceToLine(const QVector3D &point, const QVector3D &direction) const;
|
||||
QVector2D toVector2D() const;
|
||||
QVector4D toVector4D() const;
|
||||
bool isNull() const;
|
||||
float x() const;
|
||||
float y() const;
|
||||
float z() const;
|
||||
void setX(float aX);
|
||||
void setY(float aY);
|
||||
void setZ(float aZ);
|
||||
QVector3D &operator+=(const QVector3D &vector);
|
||||
QVector3D &operator-=(const QVector3D &vector);
|
||||
QVector3D &operator*=(float factor);
|
||||
QVector3D &operator*=(const QVector3D &vector);
|
||||
QVector3D &operator/=(float divisor);
|
||||
%If (Qt_5_5_0 -)
|
||||
QVector3D &operator/=(const QVector3D &vector);
|
||||
%End
|
||||
QPoint toPoint() const;
|
||||
QPointF toPointF() const;
|
||||
%If (Qt_5_1_0 -)
|
||||
float distanceToPoint(const QVector3D &point) const;
|
||||
%End
|
||||
%If (Qt_5_2_0 -)
|
||||
float operator[](int i) const;
|
||||
%End
|
||||
%If (Qt_5_5_0 -)
|
||||
QVector3D project(const QMatrix4x4 &modelView, const QMatrix4x4 &projection, const QRect &viewport) const;
|
||||
%End
|
||||
%If (Qt_5_5_0 -)
|
||||
QVector3D unproject(const QMatrix4x4 &modelView, const QMatrix4x4 &projection, const QRect &viewport) const;
|
||||
%End
|
||||
};
|
||||
|
||||
bool operator==(const QVector3D &v1, const QVector3D &v2);
|
||||
bool operator!=(const QVector3D &v1, const QVector3D &v2);
|
||||
const QVector3D operator+(const QVector3D &v1, const QVector3D &v2);
|
||||
const QVector3D operator-(const QVector3D &v1, const QVector3D &v2);
|
||||
const QVector3D operator*(float factor, const QVector3D &vector);
|
||||
const QVector3D operator*(const QVector3D &vector, float factor);
|
||||
const QVector3D operator*(const QVector3D &v1, const QVector3D &v2);
|
||||
const QVector3D operator-(const QVector3D &vector);
|
||||
const QVector3D operator/(const QVector3D &vector, float divisor);
|
||||
%If (Qt_5_5_0 -)
|
||||
const QVector3D operator/(const QVector3D &vector, const QVector3D &divisor);
|
||||
%End
|
||||
bool qFuzzyCompare(const QVector3D &v1, const QVector3D &v2);
|
||||
QDataStream &operator<<(QDataStream &, const QVector3D & /Constrained/) /ReleaseGIL/;
|
||||
QDataStream &operator>>(QDataStream &, QVector3D & /Constrained/) /ReleaseGIL/;
|
||||
Reference in New Issue
Block a user