export const FillAsm = `// Runs an infinite loop that listens to the keyboard input. // When a key is pressed (any key), the program blackens the screen, // i.e. writes "black" in every pixel. When no key is pressed, // the screen should be cleared. // initialize variables (START) // while (true) @SCREEN D=A @i M=D // i = SCREEN (LOOP) // while (i < screen - 1) @i D=M @24575 // screen - 1 D=A-D @START D;JLT // i < screen - 1 (negative check) @KBD D=M @BLACKEN // if (kbd != 0) D;JNE // Clear the screen (write "white" in every pixel) @i D=M A=D M=0 // write "white" @CONTINUE 0;JMP (BLACKEN) @i D=M A=D M=-1 // write "black" (CONTINUE) @i M=M+1 // i++ @LOOP 0;JMP`; export const FillHack = [ 16384, 60432, 16, 58120, 16, 64528, 24575, 57808, 0, 58116, 24576, 64528, 20, 58117, 16, 64528, 58144, 60040, 24, 60039, 16, 64528, 58144, 61064, 16, 64968, 4, 60039, ];